A. assembler
B. load and go
C. linking loader
D. cross compiler
A. assembler
B. load and go
C. linking loader
D. cross compiler
A. contains all constants in the program
B. a permanent table which lists all key words and special symbols of the language in symbolic form
C. a permanent table of decision rules in the form of patterns for matching with the uniform symbol table to discover syntactic structure
D. consists of a full or partial list of the tokens as they appear in the program. Created by Lexical analysis and used for syntax analysis and interpretation
A. to build a uniform symbol table
B. to build a literal table and an identifier table
C. to parse the source program into the basic elements or tokens of the language
D. All of the above
A. Editor
B. Spooler
C. Debugger
D. All of the above
A. A computer language
B. A branch of mathematics
C. A step by step procedure for solving a problem
D. All of the above
A. operating systems
B. input/output units that operate independently of the CPU
C. both A and B
D. neither A nor B
A. Allocate the CPU to a job
B. Specify, to the operating system, the beginning and end of a job in a batch
C. Read the input from the slow-speed card reader to the high-speed magnetic disk
D. All of the above
A. index mode
B. indirect mode
C. absolute mode
D. immediate mode
A. Top-down development
B. Bottom-up development
C. Left-Right development
D. All of the above
A. creation of more optional matrix
B. recognition of basic syntactic constructs through reductions
C. recognition of basic elements and creation of uniform symbols
D. use of macro processor to produce more optimal assembly code